Yes, I too have noticed variating Blood pact damage ever since SE shortened the activation time of the Blood pacts from 5 to 1.25 seconds.
Several people, including Byrth, have taken a look at this issue and I don't think a permanent sollution has ever been found.
I have however found workaround for it, by using old fashioned macros with gearsets for the rage pacts I've been getting consistent damage again.
I've reserved a macro set for every avatar with the exception of Carby and Sith as they share one.
With the summoning of each avatar I switch the macro set of the avatar.
The macro setup is as followed:
Code
/equipset xx (Delay set)
/raw /pet "Blood pact" <t> <wait 1>
/equipset xx (Blood pact specific set)
Observation:
- The third line possibly isn't needed as I have noticed that it reverts to my GS set at the exact point of BP execution.
(Aka, also keep your LUA up to date.)
And there's one other thing to keep in mind if you use multiple Helios sets like me.
Gearset macros cannot distinguish between different augmented items, a workaround for this is to keep one augmented set in your wardrobe and the other one in your inventory and build your gearsets from there.