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Corsair AF3 Reforged
Valefor.Seranos
Server: Valefor
Game: FFXI
Posts: 193
By Valefor.Seranos 2015-03-26 09:14:05
Heya fellow pirates! I posted these in general, but wanted to post here for discussion.
Corsair:Chass. Tricorne: DEF:69 HP+16 STR+12 DEX+13 VIT+9 AGI+26 INT+10 MND+10 CHR+10 Ranged Accuracy+22 Evasion+21 Magic Evasion+40 “Magic Def. Bonus”+1 Haste+7% “Rapid Shot”+12 Enhances “Blitzer's Roll” effect Set: Augments “Quick Draw”
Chass. Tricorne +1: DEF:100 HP+34 STR+18 DEX+19 VIT+13 AGI+35 INT+14 MND+14 CHR+14 Ranged Accuracy+32 Evasion+47 Magic Evasion+59 “Magic Def. Bonus”+3 Haste+8% “Rapid Shot”+14 Enhances “Blitzer's Roll” effect Set: Augments “Quick Draw”
Chasseur's Frac: DEF:88 HP+27 MP+49 STR+16 DEX+17 VIT+14 AGI+21 INT+12 MND+12 CHR+12 Ranged Accuracy+14 Ranged Attack+14 Magic Accuracy+12 Evasion+24 Magic Evasion+47 “Magic Def. Bonus”+3 Haste+4% “Triple Shot”+11% Enhances “Tactician's Roll” effect Set: Augments “Quick Draw"
Chasseur's Frac +1: DEF:131 HP+57 MP+59 STR+25 DEX+28 VIT+23 AGI+34 INT+19 MND+19 CHR+19 Ranged Accuracy+22 Ranged Attack+22 Magic Accuracy+22 Evasion+52 Magic Evasion+69 “Magic Def. Bonus”+6 Haste+4% “Triple Shot”+12% Enhances “Tactician's Roll” effect Set: Augments”Quick Draw"
Chasseur's Gants: DEF:60 HP+10 STR+8 DEX+21 VIT+17 AGI+7 INT+5 MND+18 CHR+10 Accuracy+16 Ranged Accuracy+16 Evasion+12 Magic Evasion+29 “Magic Def. Bonus”+1 Haste+4% “Phantom Roll” effect duration+45 Enhances “Allies' Roll” effect Critical hit rate +5% Set:
Chasseur's Gants +1: DEF:90 HP+22 STR+12 DEX+34 VIT+28 AGI+11 INT+8 MND+29 CHR+16 Accuracy+23 Ranged Accuracy+23 Evasion+27 Magic Evasion+43 “Magic Def. Bonus”+2 Haste+5% “Phantom Roll” effect duration+50 Enhances “Allies' Roll” effect Critical hit rate +6
Chas. Culottes: DEF:76 HP+21 MP+31 STR+21 DEX+8 VIT+11 AGI+19 INT+19 MND+12 CHR+7 Evasion+19 Magic Evasion+51 “Magic Def. Bonus”+2 Haste+6% “Snapshot”+6 “Store TP”+9 Enhances “Caster's Roll” effect Set: Augments “Quick Draw”
Chas. Culottes +1: DEF:113 HP+45 MP+38 STR+32 DEX+10 VIT+17 AGI+30 INT+30 MND+18 CHR+10 Evasion+41 Magic Evasion+75 “Magic Def. Bonus”+5 Haste+6% “Snapshot”+7 “Store TP”+10 Enhances “Caster's Roll” effect Set: Augments “Quick Draw”
Chasseur's Bottes: DEF:45 HP+5 STR+8 DEX+14 VIT+5 AGI+29 MND+7 CHR+17 Magic Accuracy+11 Evasion+34 Magic Evasion+51 “Magic Def. Bonus”+2 Haste+4% “Quick Draw”+22 Enhances “Courser's Roll” effect Set: Augments “Quick Draw”
Chass. Bottes +1: DEF:69 HP+11 STR+14 DEX+23 VIT+8 AGI+44 MND+11 CHR+28 Magic Accuracy+21 Evasion+74 Magic Evasion+75 “Magic Def. Bonus”+5 Haste+4% “Quick Draw”+25 Enhances “Courser's Roll” effect Set: Augments “Quick Draw”
Server: Shiva
Game: FFXI
Posts: 54
By Shiva.Nokturnall 2015-03-26 09:21:43
As of right now, the NQ feet with +22 Quick Draw fell behind Taeon Boots with +15 MAB by about 150 damage per shot. Interested to see how the set effect plays out, though.
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-03-26 09:23:29
Set bonus proc % will be massively important.
Unless it's very high, it's going to be very hard to justify using the set over other individual pieces.
[+]
Server: Shiva
Game: FFXI
Posts: 54
By Shiva.Nokturnall 2015-03-26 09:24:27
Set bonus proc % will be massively important.
Unless it's very high, it's going to be very hard to justify using the set over other individual pieces.
I agree completely. You'd be losing anywhere from ~50-100 MAB depending on your pieces. That's a hefty loss of damage.
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-03-26 09:26:53
Set bonus proc % will be massively important.
Unless it's very high, it's going to be very hard to justify using the set over other individual pieces.
I agree completely. You'd be losing anywhere from ~50-100 MAB depending on your pieces. That's a hefty loss of damage.
Not to mention lowered recast.
Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2015-03-26 09:39:20
I kinda want Chasseur's Frac +1 for riding AM3+Tripleshot w/ my DP or armageddon cause tripleshots with ODD/ODT is pretty delicious.
But yeah not really seeing anything setting my world on fire here.
Not a high priority job to upgrade right now for me at least.
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-03-26 09:40:15
I kinda want Chasseur's Frac +1 for riding AM3+Tripleshot w/ my DP or armageddon cause tripleshots with ODD/ODT is pretty delicious.
But yeah not really seeing anything setting my world on fire here.
Not a high priority job to upgrade right now for me at least.
My thoughts exactly atm.
Again, unless the proc % is huge. Then it could be freaking awesome...
...which is why I expect it won't be.
By Keido 2015-03-26 10:14:00
I want those legs.. +10 STP that means I am rocking a +55 STP build on melee cor. That is pretty sexy.
Quetzalcoatl.Kyren
Server: Quetzalcoatl
Game: FFXI
Posts: 104
By Quetzalcoatl.Kyren 2015-03-26 11:04:26
As of right now, the NQ feet with +22 Quick Draw fell behind Taeon Boots with +15 MAB by about 150 damage per shot. Interested to see how the set effect plays out, though.
May not be our new QD damage feet but Light/Dark Shots are going to be sick!
+25% more Dia/Bio effects!
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-03-26 11:08:37
Quetzalcoatl.Kyren said: »May not be our new QD damage feet but Light/Dark Shots are going to be sick!
*yawns*
They don't do damage and mages do those better. Boring.
Quetzalcoatl.Kyren
Server: Quetzalcoatl
Game: FFXI
Posts: 104
By Quetzalcoatl.Kyren 2015-03-26 11:20:35
Chasseur's Gants: DEF:60 HP+10 STR+8 DEX+21 VIT+17 AGI+7 INT+5 MND+18 CHR+10 Accuracy+16 Ranged Accuracy+16 Evasion+12 Magic Evasion+29 “Magic Def. Bonus”+1 Haste+4% “Phantom Roll” effect duration+45 Enhances “Allies' Roll” effect Critical hit rate +5% Set:
Chasseur's Gants +1: DEF:90 HP+22 STR+12 DEX+34 VIT+28 AGI+11 INT+8 MND+29 CHR+16 Accuracy+23 Ranged Accuracy+23 Evasion+27 Magic Evasion+43 “Magic Def. Bonus”+2 Haste+5% “Phantom Roll” effect duration+50 Enhances “Allies' Roll” effect Critical hit rate +6
+50 Phantom Roll = 50% right? So another 50% applied after merits/equipment/job points. So we could have 12min of rolls.. /drools
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-03-26 11:23:33
Quetzalcoatl.Kyren said: »+50 Phantom Roll = 50% right? So another 50% applied after merits/equipment/job points. So we could have 12min of rolls.. /drolls
My guess is that it's more likely +50 seconds.
That's a boost to, but more in line with, the current augment from the AF3+2.
Quetzalcoatl.Kyren
Server: Quetzalcoatl
Game: FFXI
Posts: 104
By Quetzalcoatl.Kyren 2015-03-26 11:27:59
Quetzalcoatl.Kyren said: »+50 Phantom Roll = 50% right? So another 50% applied after merits/equipment/job points. So we could have 12min of rolls.. /drolls
My guess is that it's more likely +50 seconds.
That's a boost to, but more in line with, the current augment from the AF3+2.
=/ One can dream... I guess we will know the answer in a couple hours when people post their tests.
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-03-26 11:30:04
What are the full requirements for the pieces? Is that known yet?
I think I've got a few Sobek skins shipped off to a mule that I picked up as overflow making my wife's sword/katana and from the gobby box.
Quetzalcoatl.Kyren
Server: Quetzalcoatl
Game: FFXI
Posts: 104
By Quetzalcoatl.Kyren 2015-03-26 15:09:02
Any body test the hands yet? I've timed it on NQ version and vanilla FFXI (no plug-ins) so my timing might be off but I am getting the same time for Navarch +2. Anybody able to test it properly?
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-03-26 15:15:18
It will be a while before I get to test anything. About to leave work now, have to go home, make dinner, get update downloaded, etc.
Server: Asura
Game: FFXI
Posts: 34
By Asura.Sanosuke 2015-03-28 06:42:25
Did a bit of a test on set bonus on 109 set 5/5. Killed 100 mobs where it proced 12 times.
5/5 ~ 8-10%?
Perhaps 2% per piece
Which tbh I think is what it was last time.
Lakshmi.Stepth
Server: Lakshmi
Game: FFXI
Posts: 2031
By Lakshmi.Stepth 2015-03-28 23:02:50
As of right now, the NQ feet with +22 Quick Draw fell behind Taeon Boots with +15 MAB by about 150 damage per shot. Interested to see how the set effect plays out, though.
AF3 boots were never raw Quick Draw damage. It made incoming damage of the same element hit for 20% more for 10-15 seconds afterwards, similar to -aja spells.
NQ boots with 119 Death Penalty, Animikii bullet and 10/10 QD JPs did 1405 > 1714 weather and day neutral Thunder Shots. 21.9% increase, though I'm willing to bet that they round it up to 22%, hence the Quick Draw +22 on the boots themselves.
I just got the +1 hands made. Rolls are lasting approximately 8 minutes and 1 or 2 seconds.
11:05:01 > 11:13:02
11:17:28 > 11:25:30
11:34:55 > 11:42:57
This is with 5/5 Winning Streak, Lanun Tricorne +1's augment and 4 PR duration JPs.
Lakshmi.Stepth
Server: Lakshmi
Game: FFXI
Posts: 2031
By Lakshmi.Stepth 2015-04-02 13:56:05
Obvious addendum: feet +1 add 25% damage to corresponding element.
Quetzalcoatl.Kyren
Server: Quetzalcoatl
Game: FFXI
Posts: 104
By Quetzalcoatl.Kyren 2015-04-02 15:52:49
Obvious addendum: feet +1 add 25% damage to corresponding element.
For real?! Gotta test it tonight!
Cerberus.Maeldiar
Server: Cerberus
Game: FFXI
Posts: 748
By Cerberus.Maeldiar 2015-04-03 00:10:22
As of right now, the NQ feet with +22 Quick Draw fell behind Taeon Boots with +15 MAB by about 150 damage per shot. Interested to see how the set effect plays out, though.
AF3 boots were never raw Quick Draw damage. It made incoming damage of the same element hit for 20% more for 10-15 seconds afterwards, similar to -aja spells.
NQ boots with 119 Death Penalty, Animikii bullet and 10/10 QD JPs did 1405 > 1714 weather and day neutral Thunder Shots. 21.9% increase, though I'm willing to bet that they round it up to 22%, hence the Quick Draw +22 on the boots themselves.
I just got the +1 hands made. Rolls are lasting approximately 8 minutes and 1 or 2 seconds.
11:05:01 > 11:13:02
11:17:28 > 11:25:30
11:34:55 > 11:42:57
This is with 5/5 Winning Streak, Lanun Tricorne +1's augment and 4 PR duration JPs. Indeed fireshot increased fire element (wildfire, firaja) damage which is why cor were so popular during the vw era especially on rex. And no I don't think its possible to boost leaden in the same way unless there is something to dispel.
Lakshmi.Stepth
Server: Lakshmi
Game: FFXI
Posts: 2031
By Lakshmi.Stepth 2015-04-04 00:27:14
Had Chasseur's Frac upgraded to +1 this evening, the Tactician's Roll enhancement is not changed at all. Still 60 TP/tic on an XI with ring.
Lakshmi.Stepth
Server: Lakshmi
Game: FFXI
Posts: 2031
By Lakshmi.Stepth 2015-04-06 23:12:27
Further confirming that the roll enhancements aren't different between AF3+2, 109 reforge and 119 reforge:
Naked Weakened Reraise with an XI Caster's Roll resulted in a 1:42 recast, consistent with 30% Fast Cast (20% on XI, 10% bonus from legs).
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-04-07 07:40:19
Gotta be honest; I'm not getting any damage boost out of the NQ boots. Countless times now I've done QD > QD and observed absolutely no increase as we used to get before.
Lakshmi.Stepth
Server: Lakshmi
Game: FFXI
Posts: 2031
By Lakshmi.Stepth 2015-04-07 12:49:12
Gotta be honest; I'm not getting any damage boost out of the NQ boots. Countless times now I've done QD > QD and observed absolutely no increase as we used to get before.
I've noticed this with all 3 incarnations of the boots. Not sure if it's a bug, lag, dropped packet of some sort, or if the effect can just be outright resisted. I used to think it was because I was doing them too fast in succession, but could never reliably reproduce the results.
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-04-07 12:57:00
Gotta be honest; I'm not getting any damage boost out of the NQ boots. Countless times now I've done QD > QD and observed absolutely no increase as we used to get before.
I've noticed this with all 3 incarnations of the boots. Not sure if it's a bug, lag, dropped packet of some sort, or if the effect can just be outright resisted. I used to think it was because I was doing them too fast in succession, but could never reliably reproduce the results.
I did notice it from time to time on the original boots (I also thought it was a timed issue but could also not reliably reproduce), but I've not been able to get it to proc at all on the new ones. I'm glad to know, however, that I'm not just a massive twit* and missing something.
*at least, not for this reason.
Lakshmi.Stepth
Server: Lakshmi
Game: FFXI
Posts: 2031
By Lakshmi.Stepth 2015-04-07 13:02:32
I did notice it from time to time on the original boots (I also thought it was a timed issue but could also not reliably reproduce), but I've not been able to get it to proc at all on the new ones. I'm glad to know, however, that I'm not just a massive twit* and missing something.
In the same vein: I messed around in Vagary with 4/5 +1 while farming memories last night and not once did the set bonus proc. This was over 5-6 runs of the amorph chamber.
Seraph.Ramyrez
Server: Seraph
Game: FFXI
Posts: 1918
By Seraph.Ramyrez 2015-04-07 13:35:23
In the same vein: I messed around in Vagary with 4/5 +1 while farming memories last night and not once did the set bonus proc. This was over 5-6 runs of the amorph chamber.
Did that run myself last night. May I take a moment to side track and give the biggest "*** you" I can to SE for making a mob that I can actaully do great damage to on corsair...
...
...
...and I can't do that damage or else it *** up the run?
Quetzalcoatl.Kyren
Server: Quetzalcoatl
Game: FFXI
Posts: 104
By Quetzalcoatl.Kyren 2015-04-07 13:52:22
In the same vein: I messed around in Vagary with 4/5 +1 while farming memories last night and not once did the set bonus proc. This was over 5-6 runs of the amorph chamber.
Did that run myself last night. May I take a moment to side track and give the biggest "*** you" I can to SE for making a mob that I can actaully do great damage to on corsair...
...
...
...and I can't do that damage or else it *** up the run?
I honestly stand there with my +capacity points cape on (well, I do cure bomb the nukers). The BLMs and GEOs wipe the waves too quickly for me to shot a bullet.
Heya fellow pirates! I posted these in general, but wanted to post here for discussion.
Corsair:Chass. Tricorne: DEF:69 HP+16 STR+12 DEX+13 VIT+9 AGI+26 INT+10 MND+10 CHR+10 Ranged Accuracy+22 Evasion+21 Magic Evasion+40 “Magic Def. Bonus”+1 Haste+7% “Rapid Shot”+12 Enhances “Blitzer's Roll” effect Set: Augments “Quick Draw”
Chass. Tricorne +1: DEF:100 HP+34 STR+18 DEX+19 VIT+13 AGI+35 INT+14 MND+14 CHR+14 Ranged Accuracy+32 Evasion+47 Magic Evasion+59 “Magic Def. Bonus”+3 Haste+8% “Rapid Shot”+14 Enhances “Blitzer's Roll” effect Set: Augments “Quick Draw”
Chasseur's Frac: DEF:88 HP+27 MP+49 STR+16 DEX+17 VIT+14 AGI+21 INT+12 MND+12 CHR+12 Ranged Accuracy+14 Ranged Attack+14 Magic Accuracy+12 Evasion+24 Magic Evasion+47 “Magic Def. Bonus”+3 Haste+4% “Triple Shot”+11% Enhances “Tactician's Roll” effect Set: Augments “Quick Draw"
Chasseur's Frac +1: DEF:131 HP+57 MP+59 STR+25 DEX+28 VIT+23 AGI+34 INT+19 MND+19 CHR+19 Ranged Accuracy+22 Ranged Attack+22 Magic Accuracy+22 Evasion+52 Magic Evasion+69 “Magic Def. Bonus”+6 Haste+4% “Triple Shot”+12% Enhances “Tactician's Roll” effect Set: Augments”Quick Draw"
Chasseur's Gants: DEF:60 HP+10 STR+8 DEX+21 VIT+17 AGI+7 INT+5 MND+18 CHR+10 Accuracy+16 Ranged Accuracy+16 Evasion+12 Magic Evasion+29 “Magic Def. Bonus”+1 Haste+4% “Phantom Roll” effect duration+45 Enhances “Allies' Roll” effect Critical hit rate +5% Set:
Chasseur's Gants +1: DEF:90 HP+22 STR+12 DEX+34 VIT+28 AGI+11 INT+8 MND+29 CHR+16 Accuracy+23 Ranged Accuracy+23 Evasion+27 Magic Evasion+43 “Magic Def. Bonus”+2 Haste+5% “Phantom Roll” effect duration+50 Enhances “Allies' Roll” effect Critical hit rate +6
Chas. Culottes: DEF:76 HP+21 MP+31 STR+21 DEX+8 VIT+11 AGI+19 INT+19 MND+12 CHR+7 Evasion+19 Magic Evasion+51 “Magic Def. Bonus”+2 Haste+6% “Snapshot”+6 “Store TP”+9 Enhances “Caster's Roll” effect Set: Augments “Quick Draw”
Chas. Culottes +1: DEF:113 HP+45 MP+38 STR+32 DEX+10 VIT+17 AGI+30 INT+30 MND+18 CHR+10 Evasion+41 Magic Evasion+75 “Magic Def. Bonus”+5 Haste+6% “Snapshot”+7 “Store TP”+10 Enhances “Caster's Roll” effect Set: Augments “Quick Draw”
Chasseur's Bottes: DEF:45 HP+5 STR+8 DEX+14 VIT+5 AGI+29 MND+7 CHR+17 Magic Accuracy+11 Evasion+34 Magic Evasion+51 “Magic Def. Bonus”+2 Haste+4% “Quick Draw”+22 Enhances “Courser's Roll” effect Set: Augments “Quick Draw”
Chass. Bottes +1: DEF:69 HP+11 STR+14 DEX+23 VIT+8 AGI+44 MND+11 CHR+28 Magic Accuracy+21 Evasion+74 Magic Evasion+75 “Magic Def. Bonus”+5 Haste+4% “Quick Draw”+25 Enhances “Courser's Roll” effect Set: Augments “Quick Draw”
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